How To
Run A Dedicated Q3A server
Using
the Rcon command
To run a dedicated
server you need to do the following:
The Batch File
And that's it. See the help file
Dedicated Sever.htm for more commands and explanations.
The server config
file
You can have many different batch files that call different config files to run different types of servers if you want. Notes about
server config commands:
Although set
dedicated 2 will ping
the master id server, there is no guarantee your server will be listed
in the quake3 server list or Gamespy. (Kali seems to work ok). If you want
your server public you must add the command
set
public 1 . Gamespy
says that it gets its list from the Id master but to ensure your server
is listed, use the command:
To run Pure
or Not to run Pure
Pure_server 0=off
Pure_server 1 =on
Dekard
Using the rcon
command for remote control of your server
2) type: /rcon password command such as /rcon blowhard5 status /rcon blowhard5 addbot sarge /rcon blowhard5 map q3dm1 You should know that once you manually start a new map the current map rotation is shot. It will only run that map. In order to restart the map rotation you need to do this command: Some info sites and posts I have seen tell you that once you have entered the rcon password for the first command, you do not need to enter it again for subsequent commands. I have never found this to work. It always asks for the password. Some commands will work with rcon and some won't. Some work right away and some require the restart of the server. Restart of the server can mean either re-executing the server.cfg file or restarting the server at the main machine. One thing to do is keep different server config files around and just run them to change different settings. Testing
To test the server or to play on the same machine as the server, run the batch file and then run Quake3. Find your server listed under the Multiplayer Local list. Other Settings seta sv_maxRate 8000
(or 7000) -> be lag fair and friendly to modem users and also in general
for all
Team Commands g_teamAutoJoin (default off), sets it so players automatically join a team on connect g_teamForceBalance (default off), forces it so that the spread between the number of players on a team is no more than two. Player will be disallowed to join a team with two or more players than the other.
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